I have made a whole lot more progress today on the game. Here are the updates so far. 1) Empire Creation: I have created a scriptable object and a script to manage and control the empire-based actions. When created, the empire script reaches out the the name creator script and generates a random medieval empire name. It then stores all of the data such as religious stats, empire stats (gold, tech, people, wealth), infrastructure-based data (buildings, tiles, cities), and empire armies. Additionally, once created each empire gets a unique soft color which will end up going on troops and flags, and be used for other empire-based interactions. 2) Religion Creation: I have created a scriptable object for a player's religion, and I have also designed a really cool way of managing and progressing your religion. Religious progress (religious tenets, ideologies, and foundations) is controlled by a new type of card that uses 50/50 chances to determine wh...
My little place on the internet where I can talk to myself, and anyone else who finds my programming journey interesting or at least entertaining. I talk about my small little game dev studio I started with 5 of my friends, and the multitude of apps that I am always working on. I also share all about my journey, and about my future goals. Please stay tuned if this sounds at all interesting. Thanks, see ya next post!